Why “Clean Code” Sometimes Makes Your .NET System Worse
1. Introduction
1.1 What Is “Clean Code” in .NET?
– Heavy use of interfaces
– Strict adherence to SOLID
– Very small methods and classes
– Extensive Dependency Injection
– Zero duplication at all costs
These ideas are not wrong but they are frequently applied without considering context
1.2 Why This Topic Matters
Many .NET systems become difficult to:
– Debug
– Trace execution flow
– Onboard new developers
Not because the code is bad but because it is over-engineered in the name of clean code.
2. When Clean Code Goes Wrong
2.1 Over-Abstraction
Abstractions are meant to protect us from change.
But when there is no real variation, they only add cognitive overhead.
2.2 Indirection Hell
Excessive layers lead to:
– Reading interfaces instead of logic
– Jumping through many files to understand one flow
– Fragmented business rules
This is especially common in large .NET applications with aggressive DI usage.
3. Common Anti-Patterns (with .NET Examples)
3.1 Too Many Small Methods
❌ *“Clean” but painful to read*
csharppublic class OrderService{ public void PlaceOrder(Order order) { Validate(order); CalculatePrice(order); Save(order); PublishEvent(order); } private void Validate(Order order) { /* ... */ } private void CalculatePrice(Order order) { /* ... */ } private void Save(Order order) { /* ... */ } private void PublishEvent(Order order) { /* ... */ }}
Each method often lives in a different file or has its own dependencies, forcing developers to constantly jump around.
✅ *Clearer alternative*
csharppublic class OrderService{ public void PlaceOrder(Order order) { if (order.Items.Count == 0) throw new InvalidOperationException("Order is empty"); order.TotalPrice = order.Items.Sum(x => x.Price); _repository.Save(order); _eventBus.Publish(new OrderPlaced(order.Id)); }}
=> More explicit, easier to reason about, even if the method is longer.
3.2 Premature Interfaces
❌ Interface with only one implementation
csharppublic interface IEmailSender{ Task SendAsync(string to, string message);}public class SmtpEmailSender : IEmailSender{ public Task SendAsync(string to, string message) { // SMTP logic }}
This abstraction provides no real benefit when there is only one behavior
✅ Prefer concrete class until variation exists
csharppublic class EmailSender{ public Task SendAsync(string to, string message) { // SMTP logic }}
=> Introduce interfaces when behavior actually varies
3.3 DRY Taken Too Far
❌ Shared helper across unrelated domains
csharppublic static class ValidationHelper{ public static void ValidateName(string name) { if (string.IsNullOrWhiteSpace(name)) throw new Exception("Invalid name"); }}
This couples multiple domains together.
✅ Prefer local validation
csharppublic class User{ public User(string name) { if (string.IsNullOrWhiteSpace(name)) throw new ArgumentException("User name is required"); }}
=> Duplication is often cheaper than the wrong abstraction
4. A Better Way to Apply Clean Code
4.1 Optimize for Change, Not Rules
Before introducing abstractions, ask:
– Does this logic change frequently?
– Does it have multiple behaviors?
– Will this abstraction reduce future changes?
If not, keep the code simple.
4.2 Clarity Over Cleverness
In real .NET systems:
– Explicit code beats clever code
– Fewer layers beat perfect SOLID
– Readability beats pattern purity
Rule of thumb: If removing an abstraction makes the system easier to explain, remove it
5. Conclusion
Clean code is a tool, not a goal.
Problems arise when teams optimize for:
– Pattern correctness
– Aesthetic purity
– Textbook rules
Instead of:
– Debuggability
– Changeability
– Business clarity
Sometimes, the cleanest .NET code is simply straightforward code that intentionally breaks a few rules.