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Why “Clean Code” Sometimes Makes Your .NET System Worse

Table of Contents
Why “Clean Code” Sometimes Makes Your .NET System Worse

Why “Clean Code” Sometimes Makes Your .NET System Worse

1. Introduction

1.1 What Is “Clean Code” in .NET?  

– Heavy use of interfaces

– Strict adherence to SOLID

– Very small methods and classes

– Extensive Dependency Injection

– Zero duplication at all costs

These ideas are not wrong but they are frequently applied without considering context

1.2 Why This Topic Matters

Many .NET systems become difficult to:

– Debug

– Trace execution flow

– Onboard new developers

Not because the code is bad but because it is over-engineered in the name of clean code.

2. When Clean Code Goes Wrong

2.1 Over-Abstraction

Abstractions are meant to protect us from change.  

But when there is no real variation, they only add cognitive overhead.

2.2 Indirection Hell

Excessive layers lead to:

– Reading interfaces instead of logic

– Jumping through many files to understand one flow

– Fragmented business rules

This is especially common in large .NET applications with aggressive DI usage.

3. Common Anti-Patterns (with .NET Examples)

3.1 Too Many Small Methods

*“Clean” but painful to read*

csharp
public class OrderService
{
public void PlaceOrder(Order order)
{
Validate(order);
CalculatePrice(order);
Save(order);
PublishEvent(order);
}
private void Validate(Order order) { /* ... */ }
private void CalculatePrice(Order order) { /* ... */ }
private void Save(Order order) { /* ... */ }
private void PublishEvent(Order order) { /* ... */ }
}

Each method often lives in a different file or has its own dependencies, forcing developers to constantly jump around.

*Clearer alternative*

csharp
public class OrderService
{
public void PlaceOrder(Order order)
{
if (order.Items.Count == 0)
throw new InvalidOperationException("Order is empty");
order.TotalPrice = order.Items.Sum(x => x.Price);
_repository.Save(order);
_eventBus.Publish(new OrderPlaced(order.Id));
}
}

=> More explicit, easier to reason about, even if the method is longer.

3.2 Premature Interfaces

❌ Interface with only one implementation

csharp
public interface IEmailSender
{
Task SendAsync(string to, string message);
}
public class SmtpEmailSender : IEmailSender
{
public Task SendAsync(string to, string message)
{
// SMTP logic
}
}

This abstraction provides no real benefit when there is only one behavior

✅ Prefer concrete class until variation exists

csharp
public class EmailSender
{
public Task SendAsync(string to, string message)
{
// SMTP logic
}
}

=> Introduce interfaces when behavior actually varies

3.3 DRY Taken Too Far

❌ Shared helper across unrelated domains

csharp
public static class ValidationHelper
{
public static void ValidateName(string name)
{
if (string.IsNullOrWhiteSpace(name))
throw new Exception("Invalid name");
}
}

This couples multiple domains together.

✅ Prefer local validation

csharp
public class User
{
public User(string name)
{
if (string.IsNullOrWhiteSpace(name))
throw new ArgumentException("User name is required");
}
}

=> Duplication is often cheaper than the wrong abstraction

4. A Better Way to Apply Clean Code

4.1 Optimize for Change, Not Rules

Before introducing abstractions, ask:

– Does this logic change frequently?

– Does it have multiple behaviors?

– Will this abstraction reduce future changes?

If not, keep the code simple.

4.2 Clarity Over Cleverness

In real .NET systems:

– Explicit code beats clever code

– Fewer layers beat perfect SOLID

– Readability beats pattern purity

Rule of thumb:  If removing an abstraction makes the system easier to explain, remove it

5. Conclusion

Clean code is a tool, not a goal.

Problems arise when teams optimize for:

– Pattern correctness

– Aesthetic purity

– Textbook rules

Instead of:

– Debuggability

– Changeability

– Business clarity

Sometimes, the cleanest .NET code is simply straightforward code that intentionally breaks a few rules.

Picture of Qui Nguyen

Qui Nguyen

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